Discipline : Information Technology
Industry : IT Architecture
Job Description :
- Total 10+ years of experience in one or more of the following domains - Augmented/virtual reality, user interaction design, feature tracking, object tracking touch/speech/gesture recognition, Gaming etc.
- 5+ Years of industry experience in developing interactive VR/AR interfaces, 3D programming, Gaming tools, 3D computer graphics, comfortable with 3D math and graphics algorithms, doing architectural rendering, 3D design and game assets, character modeling, texturing, rendering and animation.
Primary Responsibilities :
- Person who is strong interpersonal skills and contribute effectively as an individual contributor and can also take lead for end to end delivery ownership of AR/VR project deliverables maintaining highest level of quality.
- Should also be able to guide, groom, mentor and create expertise around VR/AR space.
Must Have Skills :
- Should have strong design and solution experience (3D visualization) in the whole spectrum of virtual reality related software ranging from user interaction, interfaces and devices to functionalities.
- Demonstrated ability to understand early ideas, abstract concepts and translate them into quick prototypes.
- Should have strong development experience on of real-time 3D VR/AR User Interfaces.
- Extensive knowledge of 3D design, 3D programming, 3D math, graphics algorithms and gaming tools.
- Strong understanding of OpenGL and/or DirectX for high performance graphics.
- Extensive experience on developing applications in Unity, Unreal and Cry Engines
- Should have strong experience on architectural rendering, character modeling, texturing, rendering and animation.
- Should have extensive experience on working with Virtual Reality hardware such as Oculus Rift, Google Cardboard, Hololens, Zspace devices etc.
- Extensive experience on software necessary for content development for Virtual Reality like Blender 3D, Inkscape, Illustrator,3DS MAX, Audacity, Adobe Premier Pro, and Vuforia for Augmented Reality.
- Ability to effectively work across a wide range of target platforms, including PCs, consoles, smartphones, tablets, wearables etc.
- Excellent communication and collaboration skills to work effectively on projects with customers, users, designers, artists, testers, and other developers.
- Should have end to end experience on leading and execution of at least 5-6 VR applications/projects in one or more of the following areas such as healthcare, education, military, enterprise, and focused on Gadgets.
- Strong experience on development processes like Agile / Scrum/Scalable Agile etc
Nice To Have Skills :
- Experience of major open-source libraries such as OpenCV, ARToolkit, Mixare (Mix AR Engine), And AR (Android Augmented Reality) etc. is a plus
- Native iOS & Android app development experience a plus
- Latest trends in VR/AR
- Good team orientation
No. of Openings : 1
Qualification/Educational Qualifications :
- B.E/MCA/B.TECH / M.TECH /MS Graduation (Minimum 16 years of formal education, Correspondence courses are not relevant)
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